Friday, November 28, 2008

Storyflash: A Historian's Dream

Before I actually start on my story, I would like to say that while these are my own ideas, several of these ideas have come from other material that I have read/watched/played. Thus, although I don't claim credit for those ideas, I claim credit for my story itself!

Anyway, after the disclaimer, I'd like to say that once again, my readership has plummeted, mostly due to the financial crisis (no one can afford internet connection these days). While this makes me sad and all, at least no one will steal my ideas!

However, several personages, such as Mr. Rickroll, Commander Lt. Surgeons, the German Ninja (henceforth known as Pockmark Pete), and the Gull Pudding seller from down the lane are welcome to try their hand at actually crafting some semblance of a story from these random musings! Mr. Hellbent is strictly prohibited from touching this shit.

Anyway, the story itself.

Well, imagine a giant game of Risk. Except that instead of tokens and counters, you use real armies and soldiers and generals to fight against each other. These generals, armies and soldiers can be picked from any time period in history, thus allowing fights between great leaders and warriors such as Lee (from the American Civil War) against Miyamoto Musashi or an army led by Sun Tzu himself. Thus, if the author wants, he or she can have epic battles on a global scale. Also note that Oceans and Seas are veritable battlegrounds, and pitting the medieval armadas of Spain against the might of the Russian Navy is completely acceptable.

In addition, several legendary artifacts (be they weapons, creatures, swords) are hidden around the world, and they are in the exact places that they are supposed to lie in legend. Asgard (which can be a hidden re-fueling station, a munitions depot, or just a location where a legendary navy/army/air force is held) should be located somewhere north of Scandinavia. Of course, creatures such as the Minotaur will be found on Crete, and so on and so forth.

Each General will be given missions, just like a real game of Risk. These missions, however, are not restricted to merely conquests or anything like that. Each mission should either suitably difficult, or they could be given by chance, allowing one race to have a huge advantage over the others. This is, of course, up to the authors. One interesting mission, for example, would be to have the Spartans attempt to achieve space flight. A more conventional one would be for the Middle East to completely and utterly rule the seas. Once again, it is up to the author to decide what he wants to do.

For those of you who like style, ethical debates, and what not, this is an idea: you can try taking the perspective of the people playing the game. The players have no idea what the people within the game are going through - it would be interesting to contrast their thoughts with that of the people playing the game itself. Another possible perspective would be to let the people within the game know that they are actually playing a game. What will it do to their psyche? Will they follow orders at all? Will they spontaneously give up? I have no idea. You decide!

Finally, as a parting shot, remember the words any time period in history is extremely broad. This means, in effect, that you can pick factions from the future. This can include everyone's beloved mecha-flying Japanese, British armies capable of calling down orbital strikes, and maybe a technocratic nation. It's freaking open. In addition, you have the option of not choosing armies at all. The CIA is completely capable of being an entity that fights toe to toe with other nations of the world using nothing but intelligence and communications. It would interesting to see how they fight. Of course, factions themselves are not the only things than can be added from any time period. Artifacts are also allowed to be from the future. The first nation to get enough manpower into space, can in fact, be allowed to control the Death Star (this is, of course, an exaggeration). Or maybe the first nation to find the Star Trek Enterprise will be awarded with the technology to teleport troops anywhere in the world.

Of course, this is completely up to the author, which will not be me. Hopefully, someone will take this up. Or not. Whatever, I don't really care, this was just a random musing. Oh yeah, before I end, here is a list of books/games that I got the ideas from.

1. Risk (obviously)
2. Fate/Stay Night
3. Ender's Game
4. Time's Eye

Well, whether or not you actually know the books doesn't matter to me. Just know this is where the ideas originated from, and that I don't claim to have invented everything. Just so you know.

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